Video Games and Learning
The affect of video games on children and young people has long been a controversial topic among educators and parents. Although it has long been thought that playing video games promotes idleness and sluggish thinking, new research suggests the opposite. More and more educators are integrating video game use into classroom experiences, and researchers are looking into ways to fine-tune and enhance the learning possibilities of video game play. Here are some of the benefits of utilizing video games in teaching.
Versatility
Using video games as a learning tool can emphasize the singular abilities of each student. This contrasts from a traditional classroom experience that forces students to conform to rigid standards despite their unique abilities. Through options built into game play, students are able to choose and sculpt characters, tools, environments and parameters. Most video games have levels through which students advance, as they meet challenges, overcome obstacles and solve puzzles. Advancing is not based on arbitrary time limits, but rather on the game player’s mastery of the materials or situations. Games can be further tailored to target and help students with learning difficulties such as dyslexia, something not always addressed by traditional forms of teaching.
Problem-Solving
Video games provide students with opportunities to develop problem-solving skills by continually adapting to unique situations. Video games have the ability to offer the stimulus of ever-changing environments with parameters that shift, according to contexts imposed by either the player or the game. This can be used to teach skills in specific disciplines such as math, algebra, geometry, physics, architecture, city planning, and many other areas of physical and social science. Educators and researchers are taking a closer look at the prevalent boredom in many classrooms today and the use of elaborate problem-solving video games to encourage students to develop skills useful in careers such as mathematics, engineering and technology.
Easy Accessibility
In addition to computers, video games that enhance learning are now available on tablets and cell phones, as well. This gives students the chance to begin tasks on school computers and then continue them on their cell phones, tablets or computers at home. Cloud-based technology makes learning tools available at any time, in any situation, without the need to carry around ponderous physical books.
High Interest Level
Video games not only provide complex learning opportunities, but are also fun for students. These games use fascinating, engaging environments as backdrops, and offer the reward of advancement from level to level, on the path to ultimate victory. Studies show that even violent shooter games teach spatial skills, awareness of three-dimensional environments, and can enhance perception and memory. Other games can be relaxing, relieve anxiety and improve mood.
Socialization
While gaming has often been criticized for being socially isolating, many elaborate games are played in collaboration with online communities. This spawns discussions of strategies, alliances to enhance game play, and clubs, associations and friendships of students with similar gaming interests. In such contexts, gaming stimulates socialization, rather than limits it.
Tracking Progress
One significant advantage for teachers of allowing students to learn through video game play is the ability to monitor the progress of their students as they learn. Instead of conducting tests at the end of learning programs, teachers can track student progression through gaming levels and offer individual help and encouragement as needed. The diversity and adaptability of video games enables teachers to tailor learning solutions to the needs of each student.
While video games are often thought of as a form of recreation, they can also be great learning tools, and help teachers to reach students that do not respond to traditional methods of teaching.
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